This week we made improvements to our prototype from the
previous week to make it easier for the designers, Cole Smith and Eric Speck,
to make minor modifications to the project. We added the brake mechanic that
slows down time and added sound effects. I have begun developing additional levels for
the game and next week I will continue working with Cole to improve the
positive feedback loop. Also starting next week I will conduct playtesting
sessions to gather feedback for our work as it progresses.
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