Thursday, September 15, 2016

Cole Smith 9/15 post

Cole Smith
In the past week on our game, we’ve done mostly brainstorming and refining ideas into pitches. The biggest obstacle here was mostly figuring out what pitches to refine and bring to class.
For the next week, we need have a meeting to figure both a) everything we need to do for the prototype (and beyond) and b) who is doing what on the prototype. This is going to be a big enough challenge on it’s own, as it’s going to be a lot of planning and defining specifics. The other big challenge is that there’s inevitably going to be a lot of messy overlap in who does what, which I as producer will have to sort out.

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