Thursday, October 20, 2016

Brian Abbott Update Blog

This week we focused a bit on UI and we were pitching ideas in a way of conveying to our players that they are accomplishing a task or are doing well. It was more or less a way of trying to make feedback a bigger part in our game where we added text on how well they hit the bar as well as making the background light up slightly to the combo the player is initiating.

Once we get feedback on Tuesday, we'll know what direction we have to head in.

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