Thursday, October 27, 2016

Cole Smith 10/27

In the past week on our game, I have been fiddling around with both the dbug settings and the  display settings for the end screen.
For the next week, I want to get the end result screen to look not like a prototype end results screen, and actually be appealing. I also want to implement feedback on the miss so that players have something to react to when they mess up.

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