This week I started experimenting with level design for our
game and preparing for playtests. We got valuable feedback from class that we
intend to incorporate and explore to improve our game. This week I created 8
levels of various lengths. One thing I am curious about is if our levels should
be long or short. Next week I will conduct the first playtest session and
create more levels taking in feedback. I also plan to meet up with my team in
the lab where we can address critical design issues and make choices about the
direction we want to go in.
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