This week we improved on the alpha build and made plans for
the next weeks leading up the Beta. We played around with the various debugger settings
that Timmy made and found that making the laser be slower in the beginning and
rapidly get faster feels better then what we had before. I also created a
splash screen for the beginning and helped with improving the results screen
make more sense. For next week we will improve the results screen, work on
negative feedback and also make the game more interesting to the eye then just
a laser and black bars.
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